[Solved] Object Animation Plays in Scene But Not When it is Created Through Code

I am facing an animation issue. When i place the game object in the scene that animation plays fine but when i create it at a particular position the animation- a blinking square animation isnt played at all!

Can you give a screen snip of the events?

Here it is:

I think i’m missing something basic

That is not a screen snip of the events that create the object.

sorry, here are the relevant events:

You are creating the object over and over again:

In the first game frame, the object is created if CharacterG = “Arjav”.
In the second game frame (about 1/60th of a second later), another object is created at the same spot. and on top of the previous object.
In the third game frame (again about 1/60th of a second later) yet another object is created at the same spot, and on top of the previous objects.
This goes on indefinitely while the scene is active.

Add a trigger once to event, and put the timer check in a separate event, not as a subevent.

Yes, That did the trick, thanks a lot, friend.