Hey! So I’m having an issue where I create 3 placeholder upgrades and tween 3 random upgrades (from off screen) to those positions that the player can select. About 90% of the time the 3 upgrades tween properly, but the other 10% of the time only 2 show up, sometimes although rarely, just 1 shows up. If I slow the tween speed I can see that (I’m assuming) they are choosing the same upgrade and fight for it?
I used the memory game example as a reference.
You can also play it here if you want to see. You should see the problem fairly quickly. Help is greatly appreciated
Bullet Bunny by Penusbmic (itch.io)