[Solved] Player Movement Configuration , function and behavior

Hello everyone,

First post here. I downloaded GDev this week-end and had a lot of fun but I am still trying to figure out some things.

I wrote some events in a scene to move a character with the mouse. I am wondering if there is any way to associate those to the object representing the character so i can reuse the whole package in a new scene without having to write them again. Is making the object global the solution to that?

Thank you!

you can create “external events” or the bit newer “function/behavior” to reuse events. see the wiki for details.

Thanks a lot.

I have read very diagonally the function/behavior . I will take time to understand it properly.

Thanks again!

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