I’ve been using Gamemaker 8.1 before finding about GDevelop, which I like more. One question I have that is similar to gamemaker’s animation end event that I can’t find anywhere online is, how can I make my bullet animation play after my shooting animation ends?
Any help is appreciated,
or images of your project
Make a timer that is reset when you shoot your bullet and another even with conditions trigger once while true and timer is higher than (time of your annimation)
maybe if you inverter the condición
Sorry. no inglis.
Yes!! It worked.
Thank you for helping.