hi all, im trying to learn how to reset enemy attacks right now the enemy either attacks once with the( trigger once) command or it continuously removes hp without it(which could be useful if it didn’t drain that fast).
i wanted to add a timer which would reset the enemy attacks but im unsure how to do this. is there a way with variables
object timer would not work since the enemies are added through external layout
this is what i have so far :
Enemies are spawned and a force moves them left to right. when they collide with player they will stop then do the ‘attack’ animation. when not colliding(out of range) enemies will return to walking animation and continue to move to the left.