[Solved]Saved files screen

Hi, I’ve been searching and haven’t found anything similar. I apologize in advance if this has already been answered.

I’ve created a scene to show the slots where the saved games are displayed, and I’d like it to show the actual “Coins” and “Secrets” values, but I don’t know how to make the game preload the information before pressing the buttons.

I already have the files saved in a storage location called “Slot 1”.

Thank you very much in advance

You could get the needed values from each storage but depending on the size of the slots that might not be practical.

Another way would be to use a seperate storage to hold the values. Maybe as a simple structure with the Slot1 thru slot3 each with children named coins and secrets. Or 3 seperate storages. Your choice. Update the storage(s) anytime a slot is saved.

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Yeah, the solution was to store the values ​​in two separate storage locations and load only the desired values ​​into the loaded games scene. I already solved it yesterday, but I didn’t know how to mark the question as solved :sweat_drops:

Thank you for taking the time to reply :slight_smile:

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You’re welcome. If you click the pencil icon next to the title. You can add [Solved] to the title.

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