Hello ,
I wonder if we can share game objects between scenes , for example do i need to implement exactly same behaviours for player in every scene ? Or for same enemy types ? İf i can do , how ?
Question 2 : İ want to use my events in every scene . Like a functions of a class in oop concept i want to call them from another scenes ,is there a way to do that ?
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The easiest way is to duplicate your first scene.
You can Share game objects across scenes by making it a global object. You can do that by right clicking on the object you will get a list of actions locate “set as global object”.
For your second question you can share events across scenes by creating it as an “external event” you can find this in the project manager. You also have to link the external event to your scene using the “link”. This was done in the platformer example in the (GUI Management), (Enemies management).
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Really informative comment , thank you . I read the tutorials but i guess i’ve missed that section. Thanks for pointing out