(Solved) Shrink a sprite does not change the hitbox

Hi, I made a game were the enemy will shrink whenever it is hit and when it collides with a circle in the scene, the circle will shrink. but, the circle shrinks even before the shrinked enemy collides with it. I think it might be because the hitbox is the same even after the enemy shrinks.

You will understand it better if you play the game here: Looped by Leo Red

It looks like the center circle shrinks before collision with enemy, even if the enemy wasn’t shrunk. Can you check on your side and confirm?

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Thanks, The problem was in the circle as you said. The hitbox of the circle was a square.

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