(Solved) Trigger animation when other animations are finished

My objects are a small circle and a square. I have multiple copies of small circles and when I click on each of them their animation starts. What I wish to do is when all of the animation of these small circles are finished, I want the square to animate automatically. Does anyone have any insights on how to do this?

There are at least 2 ways. You can check it the animation is finished and then check if the picked count equals the object count. Or you could use a NOT condition.

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Thank you so much Keith_1357! :blush:

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