Searched around but couldn’t find a solution specific to my needs:
I need to create a section of the screen that acts as a vertically scrollable area filled with all sorts of objects (text, buttons, custom sprites, etc.). This area would need to be vertically draggable, with a finger, and act as a static “window” or mask. Basically, an area similar to where other idle/clicker games allow you to purchase upgrades for various things.
I’ve experimented with the object masking extension, and that seems like it might work (provided I could figure out how to piece everything together). However, having 50 or so objects all dragging together doesn’t seem like the most efficient method. I don’t know of another one though.
What I’d be hoping to find (but don’t know if exists) is a way to…maybe setup another scene to act as the scrollable menu layout with all of its buttons and text then fit that scene into main scene, slotted into a masked area?
Greatly appreciate if you have any ideas or suggestions, or can get me on the right track!