[SOLVED] Why does my character slips?

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why does my (enemy) character slips?? I have checked the hit boxes, everything is correct, this problem does not happens with my player character or any other characters, but i don’t know why but this happens only with the golem.

Does anyone know how do i fix it?

any help would be appreciated…

:blush::blush::blush::blush:

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There is no code, only platformer character behavior attached to sprite

Maybe because you have a offset on your animation sprite, then the player fall because the margin between emeny and ground exist.
Create also an hitbox on your ground and enemy.

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You should check that all the frames of the animation are the exact same size.

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@L_e_m_o_n_T_e_a @Bouh @Gruk my problem is solved. I dont know what was the problem i have fully removed that sprite from GDevelop and added it again and my problem solved.

Thanks all…

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