why does my (enemy) character slips?? I have checked the hit boxes, everything is correct, this problem does not happens with my player character or any other characters, but i don’t know why but this happens only with the golem.
Maybe because you have a offset on your animation sprite, then the player fall because the margin between emeny and ground exist.
Create also an hitbox on your ground and enemy.
@L_e_m_o_n_T_e_a@Bouh@Gruk my problem is solved. I dont know what was the problem i have fully removed that sprite from GDevelop and added it again and my problem solved.