sorry if its something obvious,but why is the timer here not working?
What is that first action doing, the one with all the Building1…Building18?
Are you meaning to test a1 SceneVarable, or a1 GlobalVariable?
that was a function for playing an animation for all those objects
Everything apart from the timer part is working as i had intended
Wait nvm I think i fixed it by making it a normal event and not a sub event
Good, glad you’ve worked it out. Next time, maybe include the parent events? It does make a difference to how GDevelop works.