In your above reply, what is your meaning by the first angel and second angel?
Can you explain what should I do now?
Change the impulse?
Change the length?
Change the degree?
You are applying the force at the sprite origin (Char.X(), Char.Y()), which is most likely the top left of the square that outlines the image. You want to apply the force to the centre of the object, that is Char.CenterX(), Char.CenterY()
It shows the angles that GDevelop uses. 45 degrees is to the right and down. You want an angle to the right and up; change it to 315 (or -45) degrees, and you should be good.