Sound Fade between scenes

Hello,

I have a sound playing on a channel in scene 1, and want to fade the sound during scene 2. The fade in scene 2 does not work, both as an external event, and using global variables. Do you have any idea what could be the issue?

Thanks

How do you mean it doesn’t work? If the sound from scene 1 cut out when scene 2 start, then uncheck the “Stop sound and music at the beginning of this scene” in the scene properties (right click on scene or press s when in scene editor).

If this isn’t the issue, then can you describe it a bit more?

Thanks for the reply. The sound is playing just fine between the two scenes, its just the fade of the sound does not work.


This is my external event. I added it to scene 1 and 2. In scene 2 I change the variable to 1, but nothing happens.

And what are the events in scene 2 around the external events link?


These are the events in scene 2

Try placing the external event link as a subevent of the previous event. As it stands, the fade action is being called over and over. I’m not sure what affect that could have.