Space shooter bullet issue

I’m trying to make a space shooter with a ship that is roundish in shape. But whenever the ship fires a bullet, it shoots from the left side of the ship instead of the center. How do I get it to fire from the center?

Hi,

You can define a specific point from which you fire your bullets. By default there is also a center point that you could use for that.
Something like:
create

I would recommend to do a few of the tutorial projects (e.g. GDevelop 5 tutorials - GDevelop documentation). They help you to get used to the concepts of the engine.