Stop object from detecting a click if it was dragged to a new spot

How do I…

Stop an object from detecting was released and flipping the tile if it has been dragged to a new snap point.

What is the expected result

i should be able to click on a tile and it will filip but if i drag to another spor it it will snap to another point on the 100 x 100 grid but no flip.

What is the actual result

If flips the tile even if i move it to another spot. it does snap correctly and it does flip if i just tap the tile.

Related screenshots

Event sheet

I played around a bit and this works for me. It might need tweaks or more testing. It basically just checks if the object has been moved.

I just had 2 animations. IDK if you have more. You might need to use your current method. As always, it’s up to you.

Thank you! that works great