Storage doesn't work sometimes in web games

I have a lot of GDevelop games on the web, but I always keep running into a problem.

The save and load to storage actions seem to work sometimes on web games, but not always. Is there any more reliable way to save web data, or is this a bug that needs to be fixed?

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Could you show us your events sheet for save and load?

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Not at my computer right now, but I know the saving and loading works as it works perfectly fine on exports of my games, it’s just the web version of the games that seem to not save/load.