Hello,
I recently chopped a very big map into **48 tiles (**using Krita) , so I could move around on an ISO map of campus. The first attempt is here (not very good)…
Having to import each one by hand (remembering where I’d got up to) was a pain in the bum. Also Krita’s numbering system starts at 1 and GDevelop’s sprite numbering starts at 0 - so that was extra confusing.
It would be nice to be able to say, option-click the Add Animation button and see the option to Add Animations from folder…
ALSO…
I’m planning on developing idle, walk, run animations etc that may have 20+ frames and I can’t see a way to (again) import a folder full of numbered sprites into the one animation. This would be a good feature too.
p.s Can I have both of these by this afternoon please