When interacting with a Text Input object on an iOS build, the screen is offset upwards to maintain the textbox in view as the keyboard is brought up.
However, once the keyboard goes away the screen offsets back down but only about halfway. Causing part of the game to just be cut off.
As far as I can tell it’s an issue limited to Landscape mode, the screen appears to return back to normal whilst in portrait.
It might be good, if possible, to entirely disable the screen offset as I can imagine it causes unintended issues in most situations