I’m developing “retro” game, so I decided to scale things x3 (procedurally, using change resolution action). I’ve turned out smoothing images, so they’re crisp and pixelated as they should.
However, this is not the same as for the text. Even though I’ve turned off “Smooth text” option, text is still being blurred. This option seems to have no effect at all! Smoothed and not smoothed text looks exactly the same.