It has been great, everything works correctly except one thing, the text object (not the text entry object)
Everytime I insert the text object happens the following things:
1)The text never appears, I tried changing the color and size of the text, changed fonts and nothing, It doesn’t work.
2)The game doesn’t run when I click the Preview button, it just loads till 100% and gets stucked there
Mmmh I think it’s worth clarifying that im doing this in an 8 yeard old laptop (1.4ghz celeron cpu and 2gb Ram with windows XP)
Sooo maybe compatibility issues
I hope you can help me figure out whats happening, I look forward to your answers
Yes, the game launch’s and runs well before adding the text object. After adding it however, the game loads untill it reaches 100% and gets stuck there as you can see in the sreenshot.
Besides this, i noticed that in the text edition window it says “the font cannot be previewed” and I didnt see that in any of the tutorials i’ve watched/read. And again, the changes I make there (besides the colour) dont apply to the text it self: the font doesnt even appear in the list and the size goes back to 3.19….
Maybe GD can’t find the system fonts, did you try to download a font and use it in the text object?
Edit: The text object tip indicates that a font provided with GDevelop is used by default (Liberation), so GD should find the font… Anyway try this example, just a text object with a custom font: FontTest.zip (165 KB)
With a custom font maybe the native platform is still broken, but it should fix the web version