Texts Size unusual in FInal Build

I was working on a project
The text seems fine in Gdevelop but size up in webgl build ,please I need the solution

here are both images

Perhaps you can make the font size dependent on screen size, as I see the “Activate Windows” is also in a different spot on both posts. Sorry just a shot in the dark as I have never had that type of font issue with my projects.

1 Like

Can you confirm all the settings of your text objects?
Is this a liluo build or manual html build, or…?

Hmm…are you leaving the text object with the default font? I think that may use a system/OS provided font, which will render differently depending on the system. It’s been forever when I messed with it.