The game's sounds are late

Hello
When I published my game, I noticed that the sounds did not run at the exact time, It always is late, Is there a solution for that?

Have you actived the “preload as sound” for each sound on resources?

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If you’re talking in mobile you need to let the user to interact with a touch before any sound can be played, same in Chrome due the browser restrictions

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No, I don’t activate this but I will activate this. Thanks for sharing.