Hi! I’ll get right to the point. I have a “health” bar composed of the “outline” object and the “fill” object. The fill object is a Tiled Sprite with a pattern, masked onto another identical “outline” object, but filled. So the problem is: when I decrease the value, the bar’s width decreaces, but from the bottom. Since it has no points and can’t be flipped, I have no way of modifying this. PS: I tried with angles too.
I’m sure there’s a simple solution, yet I can’t find it. I’d be really glad if you helped me with this. Thanks in advance!