Tilemap's don't work in 3D

Describe the bug
When you use the 3rd Person camera with a tilemap, the tilemap wont translate very well. As you can see the tilemap is cut off in places.

Share the complete GDevelop project showing the bug(game.json - Google Drive)

this might be a better example: Screenshot 2024-09-18 145659.png - Google Drive

2D things break when you move the camera in 3D, unfortunately there is nothing you can do, I think you will have to create the map with cubes