I’ve recently come into an issue that is seeming like a bug.
I have this code here that I have not changed and used to work just fine.
Now when I run the preview, no matter how long I set the “wait” to it doesn’t change the timescale at all. Like I said I haven’t changed anything in my code and it worked just fine before I closed the program and re-opened it a day or so later. It is also not working in other parts of my game where I’m attempting to change the timescale for a certain amount of time using the “wait” action.
Any help would be greatly appreciated!