Top down physics problem

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im having a problem in this top down game, im using physics 2.0 with 0 gravity, to replicate top down, and i cant get things to stop spinning and moving, there is always movement. this is a problem, because the player turn is supposed to end once there is no more movement(i worked around that for the time being, with a timer). this is really annoying, and i cant seem to fix it. Help would be appreciated. :neutral_face:

also, heres a link to the game in case u want to try it out, as well as see what im talking about

Look at increasing the angular dampening of the object’s physics behaviour to a value closer to 1. This will act as friction on the object’s rotation, slowing the spinning down at a faster rate.

Thanks MrMen, that will help a lot.