Hi Guys, I’m currently making a topdown wave based game, i have a problem with shooting, essentially I have created a point in the gun where the bullet would shoot , the problem is when Im moving, the bullets would move on the direction that I’m moving, Can someone help me
there is an example built in called zombie laser check it out it may help
i think its to do with the angle:direction of object
Are these all the events that involve bullet2?
Also, in the 3rd event in the screen shot, you’ll need to give the rotation speed a value - 0 to face the given angle immediately.