Good evening everyone! It’s been a while.
First of all, please excuse my absence. I’m not exactly very active on forums anyway; I’ve been very busy, mainly with my studies and hobbies. I wanted to show you this prototype of a Touhou fangame I’m making in GDevelop 5.
I don’t think I need to explain what Touhou is, but in simple terms, it’s a series of bullet hell games. In this case, I thought it would be an interesting idea to make it with more horizontal space.
Implementing the character switching system and the bullet mechanics was a bit laborious, but it was a lot of fun.
If you have any questions, especially if you’re also making a bullet hell game or something similar, feel free to ask. I’m not an expert, but I think I can offer some advice.
Here’s a screenshots of the prototype. So far, it only has three normal rounds and a fourth that’s like a mid-boss, so to speak. Thanks for watching.



