Trouble with simple gravity

Hello, I’ve created a test game to try and configure some basics. I am stuck trying to change the gravity of my player (in this case ‘Shark’). What I am trying to do is allow the shark to jump out of the “water” which is at Y -385, then come back down and enter the water again, changing the gravity back to 0. Here’s what I have so far:

The shark jumps out of the water and comes back down, but after it enters the water again, the gravity stays at 75. Am I going about this the wrong way?

I can’ see any issues with your code. How have you checked that gravity is being reset? Can you write it out to console as a conditionless event, and check the output in the debugger?