This one I am certain must be somewhere on the forum but I can’t think of how to search for it without pulling a ton of non-relevant results due to the terminology so apologies if this has been asked before.
Essentially, I’m trying to show case when a character has conditions on them. A simple method of a letter (like if they are Vulnerable, display a letter V, or if they are Empowered, display a letter E).
Getting is set up for showcasing one condition is easy. But if there are multiple conditions, I would have multiple instances of letters showing up. Is there any easy way to display in the UI that multiple conditions are showing up? Such as the first instance checks for a condition, and then when a second condition is applied, the second instance checks what conditions is already being displayed and then displays the second condition applied?
Something like what is shown below?
Even if I get a idea of where the start, that would be great and I can investigate further on fine tuning the details.
Thank you!
