Unable to add all assets from a large asset pack

Describe the bug

I’m unable to add all of the assets from a large asset pack via the “Add these assets to the project button”.

Steps to reproduce

  • In GDevelop create a new, blank project
  • Go the asset store and browser to the Platformer Game Kit by Quaternius
  • The browser will show the first 60 assets from pack, with the remaining assets on the next page.
  • Click on “Add these assets to the project”. Instead of adding all 96 assets, the IDE will only offer to add the 60 assets that are currently displayed. Clicking on install correctly installs those first 60 assets.
  • In order to attempt to install the remaining assets, click on “Show next assets” to go the next page.
  • Click on “Add these assets to the project”. Instead of adding the remaining assets, the IDE incorrectly assumes that you’re still on the first page and asks if you want to reinstall the existing 60 assets. Clicking on “Install again” does nothing as the assets are already installed.

In addition to fixing this bug, I think would be great to be able to install an entire asset pack via a single click.

There is indeed an issue with which assets are being installed with that button, we’re pushing a fix that will be available in next release so that it really picks the ones visible.
Regarding installing all at once, this can unfortunately be really heavy on the machine using GDevelop so it’s disabled to prevent crashes, but we’re trying to think of alternatives.

2 Likes