Updating a scene breaks object variables

After refreshing/updating the scene object variables seem to break.
For example an object’s text variable value will convert to 0 upon updating.

Here is a video showing the issue.

Refresh/Update Scene Bug (Pay attention because the video loops automatically)

Other users on the official discord server have also noticed this bug.

I think the issue can be easily replicated and because of that I decided not to include a json file.