the variable wont change and im pretty sure i did everything right can someone help?
Sure thing, what are your events to change the variable and what are your events to show the changed variable. I might not be here to go over it but if you post those anyone will help you figure it out.
maybe try adding the condition if current player is owned
Why are you using the multiplayer ownership when you haven’t set it? It doesn’t look like you’ve set up the game as multiplayer, so just make that action to set the text of score to “ToString(scorepoint)
”. If you haven’t declared scorepoint as a scene variable, use “VariableString(scorepoint)
”.
thanks ill try that i dont know why the multiplayer thing got there