Was the Cylinder shape removed from the Physics3D behavior?

I was using the Cylinder shape for my enemy objects. Mainly because the Capsule shape has a tendency to “climb” over themselves if too many get bunched up, and the Cube is too rigid.

After the latest update, it seems like the Cylinder shape is completely missing from the Physics3D behavior, even if I create a brand new game. I can’t find anything in the update notes or with Google search. Am I missing something?

It looks like it was yeah, don’t know how I’m gonna make barrels now.

Screeenshot from discord message from today

Link to message

This is new user so i doubt he have old version of gdevelop

BUT then screenshot from my gdevelop which is up to date

Maybe it was replaced with capsule?

Capsule was always there, same with cube and sphere. Just cylinder seems to have been removed for some reason.

Hello,

This is an unexpected regression. We have made a fix, an update will be released early this week.

Your project does not require any changes; you will find the cylinder shape on your objects if you have not changed the shape in the meantime.

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Oh thank goodness. Glad to hear it.

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