Hi, game that i work on started working slow but i cant find the problem, almost all event i used is activated if you interact (by clicking button with mouse), there is almost no work all time event, game resolution 640x360(portrait) assets sizes pretty low, there should be problem about camera tween or 9 patch objects performance or panelbutton extension(i use that about 8 times) i think. i tried debugger its giving value around 1.5 ms(total) and its pretty low and weirdly game running better at debug screen, i used fps extension to see difference, at normal preview it gives 60-61 and 30 fps almost same time, but in debug preview it gives 60-61 almost all time.
- i realised if i run preview at events screen it runs fine like in debug mode but if i run preview at editor screen its runs much worse like i mentioned above.