Why doesn't this work

Sound volume based on distance doesn’t work, when i set it 100 and above sound is everywhere, when below there’s no sound

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I don’t know how the extension works. Are there multiple doors? I asked bc the last line, might pass all of the instances of doors or it might just use the oldest created door. Again, I’m not familiar with the extension.

only one door, no more doors

Hi - If you’re having trouble with it then you could just set channel volume to 1/distance between the two objects*10000

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