You could limit the screen that shows the SmoothCamera

I explain, GDevelop by default brings a camera that focuses on the object that is chosen, this has some limits in pixels that we can adjust so that it does not go too far, I explain: let’s say that it is adjusted so that it does not exceed pixel 0 on the right side , the upper pixel 0, pixel 1000 on the left side and pixel 500 lower, my question is, can these limits be set in the “SMOOTH CAMERA” attached image

There is no native function within GDevelop called “Smooth Camera”, so I’m not 100% sure what you’re asking for.

If you’re using the community made extension, you could always use the “Enforce camera boundaries” action.

I know that the “smooth camera” behavior is not native to gdevelop, but the classic camera is.

There’s also no such thing as “classic camera” in GDevelop.

However, if you’re using the GDevelop native camera events, just use the event I mentioned above, or use the “center on object within limits” Action. Either one will accomplish what you’re looking for.