Hi,
I appear to have a bug, just want to check with everyone first
I often create retro low resolution games, such as 320 x 180.
When you have a game resolution this small or smaller, when you try to zoom in with the mouse-wheel, it is extremely slow, moving in very tiny steps the larger the view becomes - it is tediously slow.
It seems that the zoom speed is based on how big your game resolution is - or something similar. The more you have to zoom into somthing, the slower it becomes.
If you have a 1080x1920 resolution game, then in is reasonably fast as you should expect. But you never would have to typically zoom in as much as you would with a low resolution game, so you probably don’t notice it.
You would expect to have a result the same whatever resolution the game is - the zoom should be the same speed.