Suggestion: Allow asset windows to be pop out windows
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5
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390
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August 29, 2022
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Nested Folders and piskel file handling
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0
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227
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August 18, 2022
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Default font for project
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4
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409
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August 11, 2022
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Allow storage of value from a storage name in a global variable
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2
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265
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August 11, 2022
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Spawn all elements of a group with one event
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4
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425
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August 10, 2022
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[fixed] 'Preview from start' button
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6
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771
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July 20, 2022
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Gdevelop can use ZIP
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4
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847
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July 5, 2022
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About the dificulties with "new" Lock position/angle in the editor
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4
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643
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June 28, 2022
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Default folder location setting
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0
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246
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June 22, 2022
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[Request] Scene Folders
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3
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547
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June 20, 2022
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[Duplicate] Allow Scenes To Be Organized Into Folders and Tags
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2
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383
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June 20, 2022
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Global Layer Effects
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2
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682
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June 14, 2022
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Assign Objects To Groups With Events
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0
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368
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January 11, 2020
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Integrated Git addon
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0
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246
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March 10, 2022
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How to add a Global Default Script?
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1
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508
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January 25, 2021
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Limiting the replace feature in the events to a region
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5
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303
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April 25, 2022
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A way to select every instance on an object
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2
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318
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April 24, 2022
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The Particle Emitter needs a collision mask!
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2
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348
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April 7, 2022
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Enable/Disable Button for Effects
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2
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715
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March 9, 2022
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Improvements inspired by Godot engine
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8
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716
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February 7, 2022
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[Enhancement]Piskel: default folder
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3
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444
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February 5, 2022
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Expression: Get Object (within scene) VIA string
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2
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346
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February 5, 2022
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Object name depending on a variable & Random pick among values with weightings
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4
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795
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July 11, 2021
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Layer Folders for organization
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2
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326
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June 8, 2021
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[WIP] Per-object effects
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2
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242
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May 31, 2021
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Create virtual groups based on behavior
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1
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274
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March 26, 2021
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Override system in properties panel | Allow each Text object instance to have a different string value in the IDE
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1
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389
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March 26, 2021
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