I have wanted full control of the look of my 3D GLBs in GDevelop for quite some time. Now it’s possible! Through the miracle of vibe coding, I was able to facilitate the creation of this extension.
https://eldritchtentacles.itch.io/materials3d-gdevelop-extension
With this extension, you can control:
- Material - the overall look of your models.
- Emission - glow and glow color. Coupled with layer bloom effects, you’ll have things glowing in no time!
- Metalness - make things shiny and reflective.
- Roughness - make things look matte.
- Transmission and refraction - make things look like glass and control how light passes through them.
- Wireframe - show the wireframe mesh of your model.
- Clearcoat - add a shiny veneer to your models.
- Double-Sided - make a texture visible from inside as well as outside of the model.
- Opacity and color included for easy accessibility.
Only works on GLB objects, not material arrays like the box object.
Feel free to let me know about any bugs you find and I’ll try to get it fixed ASAP.