here is an annoying bug that makes the Sprite Object Editor unbearable:
If you want to import an animation sequence, use the command “add an image from a file” and select multiple images.
Gdevelop imports them, but it puts them in absolutely the most wrong order. I mean look at this:
Not only are they not ordered by name when imported (as an animation sequence should be),
-The first frame does not correspond to the first frame of the sequence
-The sequence is imported backwards!
Adding to the pain, the actual design makes it hard to put them back in the right order
their original names are not displayed and its hard to see because the thumbnails are small
-You can not shift select more than one to move left or right
You can not drag an image to move its order, instead you have to issue a move left or move right command multiple times
This makes it an absolute pain in the ass to import an animation to gdevelop. Please fix
Yes , I added them with Right Click > Add an image from a file. I can move them with keyboard shortcuts but it is a huge time waster pain to reorder them every single time.
Try importing an image sequence in the linux editor. It never gets imported in the right order.
Btw Dragging and dropping them stops working after a while, so I have to restart gdevelop when I want to drag and drop images onto the animation strip. Might be a linux specific issue.