In the Editor (in browser), when an asset is added from device while in the 3D Editor and then the instance dragged into the scene, it results in a pink cube. If added while in the 2D mode, it correctly renders the 3D asset and you can then go into 3D mode.
A clear and concise description of what the bug is
Steps to reproduce
- Enter 3D Editor mode in browser (I did not test but I suspect it may only be an issue in browser).
- Create a new 3D Model and add a glb from device
- Drag the object into the 3D scene.
Share a very simple GDevelop project showing the bug
It has to include the assets along with the game.json