Hello everyone,
I would like to introduce another extension I’ve made. I created this extension to overcome some of the limitations of standard timers. I needed a timer that could work across scenes and allow me to manipulate its value. While developing it, I added two more features.
Features of the extension:
- Timers work across scenes.
- The timer’s elapsed time value is saved to a variable, allowing it to be changed at any time.
- It can be set to be affected by the scene time scale or not (but it will stop if the scene time scale is 0).
- It has its own local time scale, which means it can be individually slowed down or sped up.
Extension:
Advanced Timers - GDevelop Extension