I got my first corrupted save yesterday. The associated autosave was also corrupted. I tried to look at them in java but it was beyond redemption. It set me back 9 days of work. Last night I got to replacing and repairing what was lost and made good progress. This morning, the progress was gone and I had to redo everything I had done last night. I’m not sure what all of this is about but it is making me question the current stability of the engine.
No corruption in years on my end. I use github desktop as linked above (I wrote the document) to ensure I have progressive changes backedup
Also worth noting that projects are stored as JSON. Java wont have anything to do with it at all, and javascript editors aren’t going to have any relevance to viewing the project because json doesn’t have a standard structure/format other than brackets.
GitHub Desktop is something I’d like to try.
For now, I save everything offline and transfer it via USB stick for when I have time to work on it.
It’s not that I don’t trust online methods or cloud services—it’s just that, due to my RL work, I’ve had to avoid uploading clients’ personal files online, and I ended up getting used to doing everything manually because of privacy, copyright, and similar concerns.As time went by, I kind of grew a mild fear of it.
@Morgan that sucks. I got a corrupted file about 2 weeks ago but thankfully all I had to do was move the JSON to downloads and it fixed most of the stuff. Only a few icons were out of place but it was simple to re-add those.
Strangely, I keep having to make the same changes to my game. Has anyone else noticed this lately? Things I change come undone by themselves. I’ve even saved the game as a new, separate instance, and things I’ve done 3 or 4 times in the last couple of days revert and I have to do them again.
Saved locally. There are so many things. The latest example - I have atmospheric sounds that cue when a new level begins. I have added those sounds at least twice. They are gone again. I will add them again and see if that change comes undone again as well.
I discovered something else. Yesterday at 3:00 p.m. I had saved a version in the cloud. That version had the atmospheric bug sounds I was talking about. So somehow on my PC, when I saved it or afterwards, those sounds were erased. I wonder if I might be dealing with hard drive issues.
A potentially problem is that you might have saved multiple copies of the game onto your device, and then are loading in those different copies. Since you only updated one of your copies, you have to keep re-adding the same thing because you are looking at a copy that was saved before you added that. To check if you are saving multiple copies, open the arrow tab on your project.