Hello, I am finishing up my first GDevelop game, and it is already on the Google Play Store. Still, when I try to
verify my AdMob and get it implemented, it says my ads are not properly integrated into the game. YES, THE AD UNITS ARE CORRECT. Is there anything else that could be causing this?
Remove the second action from the second event.
The show the loaded interstitial as.
The first one already displays it once loaded
ok but is there anything else
Did you put the proper ad config string in the project settings or properties, where you have to configure something like admob app id
