BitMapFont problems

I was trying to import a .fnt file as a bitmap font, but the debugger gives me this error I changed from text.fnt to xml.fnt and binary,fnt nothings works
This a image from the debugger and tried and used diffrent font like pixelart and cartooney.
Screenshot 2025-10-15 00.36.23

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Yooo I also seem to have the same issue.

Was thinking that something was wrong with the Editor, but since this is my first time using Bitmap fonts I wasn’t sure.

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I tried it before like a week or 3 ago then it just worked fine. I tried using it on a other game engine like godot then it just worked fine.

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I think you should change the post to Bug-Report.

The developers should definitely see this.

Hopefully fix it by the next patch.

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@Void-Stem @Digitalstickmans Parse .FNT files text to ignore # and empty lines

I also added warning in my tutorial about it

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