Hi all, I’ve been working on a game tutorial for beginners. Since I’m new to GDevelop (and game creation in general!), I thought it would be a worthwhile exercise to reverse engineer and document one of the game examples bundled with GDevelop. I chose Breakout. (Boy, it took me a long time to figure out that there were external layouts in play… )
I learned a lot and, I hope, this may be useful for other beginners.
Any suggestions for improvement would be welcome - and I’d also like to credit whoever developed the game example in the first place! Thanks.
How to Make a Breakout Game: