Breakout game tutorial ready for review

Hi all, I’ve been working on a game tutorial for beginners. Since I’m new to GDevelop (and game creation in general!), I thought it would be a worthwhile exercise to reverse engineer and document one of the game examples bundled with GDevelop. I chose Breakout. (Boy, it took me a long time to figure out that there were external layouts in play… :sweat_smile:)

I learned a lot and, I hope, this may be useful for other beginners.

Any suggestions for improvement would be welcome - and I’d also like to credit whoever developed the game example in the first place! Thanks.

How to Make a Breakout Game:


wow! breakout, I’ll take a look, thanks a lot.

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Nice, thanks!
Now you can convert it to Physics 2.0, to learn new skills :grin:

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Haha, there is a natural progression to learning GDevelop, I’ve noticed. Give me time. :slight_smile: