Bug - Add a force to an object is partially broken

Hello,
it seems, that action “Add a force to an object” (All objects → Displacement) is partially broken. Moving on X axis is OK, but on Y axis doesn’t move at all.

Really? Can you send me an example file showing the issue?

Here it is.

Three files: two sprites and the project.
Project.zip (10.8 KB)

It is working for me :confused:
Try to check the car position in the debugger (When you launch a preview, in scene tab ==> Debugger):

With the debugger ative, move the car with the key and check if the Y value changes :slight_smile:

Hm, my fault. My green ground is too big to define the move correctly. Thanks, Lizard-13, for the hint with debugger. Sorry for my false alarm. :slight_smile:

Don’t worry, it happens to everyone :wink: