Build Pipeline Bug (returned)

Hi,

the build pipeline seems to have a bug. Even the sample projects can’t be build without errors. I have tried with the platformer project. (My projcts don’t build anymore and another dev in discord has the same problems)
When I choose win zip and(!) win exe the build don’t succeed and cause this log:

Error: e[31mExit code: 1. Command failed: wine /root/.cache/electron-builder/winCodeSign/winCodeSign-2.0.0/rcedit-ia32.exe /worker/dist-695f9a35-d925-463b-ba92-0d1544258946/win-unpacked/Platformer.exe --set-version-string FileDescription Platformer --set-version-string ProductName Platformer --set-version-string LegalCopyright Copyright © 2019 Platformer --set-file-version 1.0.0 --set-product-version 1.0.0.0 --set-version-string InternalName Platformer --set-version-string OriginalFilename  --set-icon /worker/dist-695f9a35-d925-463b-ba92-0d1544258946/.icon-ico/icon.icoe[39m

e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-695f9a35-d925-463b-ba92-0d1544258946/win-unpacked/Platformer.exe"e[39m
e[31me[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-695f9a35-d925-463b-ba92-0d1544258946/win-unpacked/Platformer.exe"e[39m
e[31me[39m

Building just the exe will lead to a completed build. I can install the game. But the game won’t start.
That is my experience with the platformer project right now.

For my own projects I get different errors for different builds: the exe in the zip folder just don’t run. or: The install exe said, that the exe has been modified or replaced.
The discord user “Shadow the Snek (PL)” also report a broken zip build.

How you get this log ? you are on Linux ?
I’am on Windows 10 and no log like this.

I’ve tryed to export Platformer game and on W10 the game cannot be launched.
I’ve reported this bug.

I’m on Win10 and GDev B79.
This log is showing up, when I choose zip and exe for win andthen press export.

Okay, we have a workaround:
You can install B77 to run the build pipeline properly: Tags · 4ian/GDevelop · GitHub

It might also work to just reinstall Gdev in the current version. For B78 this way worked for me.

I have to report that I can’t use the build pipeline in B82 and B77. (using Win10)
I used the windows zip file setting.

In B82 I just got the log, which is posted in the first post of this thread.

Error: e[31mExit code: 1. Command failed: wine /root/.cache/electron-builder/winCodeSign/winCodeSign-2.0.0/rcedit-ia32.exe /worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/win-unpacked/Cannon.exe --set-version-string FileDescription Cannon --set-version-string ProductName Cannon --set-version-string LegalCopyright Copyright © 2019 Cannon --set-file-version 1.0.0 --set-product-version 1.0.0.0 --set-version-string InternalName Cannon --set-version-string OriginalFilename  --set-icon /worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/.icon-ico/icon.icoe[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/win-unpacked/Cannon.exe"e[39m
e[31me[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/win-unpacked/Cannon.exe"e[39m
e[31me[39m

In B77 I can build the plattformer example and my testgame. But both exe files are broken and throw an system error.

How can I build a game for windows under the current circumstances?