Hi,
the build pipeline seems to have a bug. Even the sample projects can’t be build without errors. I have tried with the platformer project. (My projcts don’t build anymore and another dev in discord has the same problems)
When I choose win zip and(!) win exe the build don’t succeed and cause this log:
Error: e[31mExit code: 1. Command failed: wine /root/.cache/electron-builder/winCodeSign/winCodeSign-2.0.0/rcedit-ia32.exe /worker/dist-695f9a35-d925-463b-ba92-0d1544258946/win-unpacked/Platformer.exe --set-version-string FileDescription Platformer --set-version-string ProductName Platformer --set-version-string LegalCopyright Copyright © 2019 Platformer --set-file-version 1.0.0 --set-product-version 1.0.0.0 --set-version-string InternalName Platformer --set-version-string OriginalFilename --set-icon /worker/dist-695f9a35-d925-463b-ba92-0d1544258946/.icon-ico/icon.icoe[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-695f9a35-d925-463b-ba92-0d1544258946/win-unpacked/Platformer.exe"e[39m
e[31me[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-695f9a35-d925-463b-ba92-0d1544258946/win-unpacked/Platformer.exe"e[39m
e[31me[39m
Building just the exe will lead to a completed build. I can install the game. But the game won’t start.
That is my experience with the platformer project right now.
For my own projects I get different errors for different builds: the exe in the zip folder just don’t run. or: The install exe said, that the exe has been modified or replaced.
The discord user “Shadow the Snek (PL)” also report a broken zip build.
Bouh
August 15, 2019, 11:47am
#2
How you get this log ? you are on Linux ?
I’am on Windows 10 and no log like this.
I’ve tryed to export Platformer game and on W10 the game cannot be launched.
I’ve reported this bug.
opened 11:47AM - 15 Aug 19 UTC
closed 11:16PM - 20 Aug 19 UTC
## Describe the bug
When we export game for windows (Zip file and auto-installe… r file) the game cannot be launched because we have one error about node.dll (screenshoot below)
Export doesn't work on b79, but working on b77.
I can't test on b78 (Limited to 2 export/day)
I'am wondering if this fail come from my PR #1179 :/
## To Reproduce
1. Open platformer example
2. Export with Windows Zip file and/or auto-installer file (i can't test other export)
3.a Install game with auto-installer file, game crash and show

3.b Launch game from zip file, nothing is launched, no errors, nothing.
The logs from exports showing nothing:
> Build succeeded, no log provided.
[Other user have same issue on W10](https://forum.gdevelop-app.com/t/build-pipeline-bug/20131/2)
OniGiri
August 15, 2019, 12:37pm
#3
I’m on Win10 and GDev B79.
This log is showing up, when I choose zip and exe for win andthen press export.
OniGiri
August 19, 2019, 10:01am
#4
Okay, we have a workaround:
You can install B77 to run the build pipeline properly: Tags · 4ian/GDevelop · GitHub
It might also work to just reinstall Gdev in the current version. For B78 this way worked for me.
OniGiri
November 19, 2019, 6:38pm
#5
I have to report that I can’t use the build pipeline in B82 and B77. (using Win10)
I used the windows zip file setting.
In B82 I just got the log, which is posted in the first post of this thread.
Error: e[31mExit code: 1. Command failed: wine /root/.cache/electron-builder/winCodeSign/winCodeSign-2.0.0/rcedit-ia32.exe /worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/win-unpacked/Cannon.exe --set-version-string FileDescription Cannon --set-version-string ProductName Cannon --set-version-string LegalCopyright Copyright © 2019 Cannon --set-file-version 1.0.0 --set-product-version 1.0.0.0 --set-version-string InternalName Cannon --set-version-string OriginalFilename --set-icon /worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/.icon-ico/icon.icoe[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/win-unpacked/Cannon.exe"e[39m
e[31me[39m
e[31msystem.reg is not a valid registry filee[39m
e[31muserdef.reg is not a valid registry filee[39m
e[31muser.reg is not a valid registry filee[39m
e[31mUnable to load file: "/worker/dist-7466f881-ea70-4f3e-88d5-f39c20cb0a41/win-unpacked/Cannon.exe"e[39m
e[31me[39m
In B77 I can build the plattformer example and my testgame. But both exe files are broken and throw an system error.
How can I build a game for windows under the current circumstances?